Closed GoogleCodeExporter closed 8 years ago
There isn't any reason for that.
Your code is simple. An infinite unsynchronized animation loop.
If you are sure your object will don't have any children object you can not
call super.step
Can you reproduce this issue always?
Original comment by ipaju...@gmail.com
on 16 Sep 2010 at 8:20
yeah, always. I only modify Tutorial02 to add a new animate sprite, see attach
Original comment by rayjun...@gmail.com
on 19 Sep 2010 at 12:47
Attachments:
I noticed your texture's dimension isn't power of 2.
On my hero, I can't load textures that aren't power of 2. Maybe your device can
render these textures but fail after a while.
Try to use power of 2 compatible textures. With the attached texture, your
sample run fine forever on my hero.
Original comment by ipaju...@gmail.com
on 19 Sep 2010 at 9:15
Attachments:
However, I use another Engine:Rokon, can show picture which isn't power of 2,
so maybe Angle should fix some code to satisfy all pictures
Original comment by rayjun...@gmail.com
on 29 Sep 2010 at 1:43
Original issue reported on code.google.com by
rayjun...@gmail.com
on 10 Sep 2010 at 6:05