Closed GoogleCodeExporter closed 8 years ago
It's a hardware restriction. Some GPUs don't support textures that aren't power
of 2.
If you can try your code in the emulator, it probably works.
BTW. You can use textures with different width and height (512x128, 64x1024,
...)
Original comment by ipaju...@gmail.com
on 16 Sep 2010 at 8:23
Original issue reported on code.google.com by
samuel.levine
on 14 Sep 2010 at 8:15