Open Realitian opened 3 years ago
Hi,
this is probably again due to an insufficient number of registers as it was the case in #1. Can you try to decrease the number of threads by e.g. adding
network_eval_num_threads = 512
after
https://github.com/creiser/kilonerf/blob/e79af85198f579d7b588d4ba9aae598384859dd8/fast_kilonerf_renderer.py#L150
(use even lower values if it still does not work)
Have you pulled the most recent commit (problem is already fixed there for RTX 2080 Ti). Which GPU you are using?
Using GPU: NVIDIA GeForce GTX 1660
, I got face this.
Ran across this issue as well on GeForce RTX 3080
.
network_eval_num_threads = 512
fixed.
The device compute_capability
is (8, 6)
for my 3080.
referring to https://en.wikipedia.org/wiki/CUDA#Version_features_and_specifications a few values have gone down for 8.6
.
Once set to 512, runs smoothly (11ms).
Hi
When I run the
bash render_to_screen.sh
, I'v got following error.GPUassert: too many resources requested for launch network_eval.cu 292
Looks like my GPU memory is not enough, but is there any config to reduce the GPU memory size?-- full log is ---
Thanks