Closed Lennord closed 7 months ago
Looking through this right now, it's far from just an inverted condition :)
Fixed
Fixed
I have an error and the syntax does not work.
Code:
on join:
if player is connected to proxy:
broadcast "yes connection player"
Fixed
I have an error and the syntax does not work.
Code:
on join: if player is connected to proxy: broadcast "yes connection player"
Hello, it's okay, it's been corrected since the last update. Thanks !
Good evening,
I use version 3.1 of skCrew and there is an inverse following the syntax
if player isn't/is connected to proxy
, in fact the "is" is equal to "isn't" and "isn't" is equal to "is", is that possible to correct the problem?