Closed Lennord closed 7 months ago
just use send signal effect:
send signal %signals% to %servers%
with signal create expression:
signal [(with key|keyed)|(with name|named)] %string% (and|with) [data] %objects%
Handle this with signal event:
on signal:
on signal (with key|keyed) %string%:
ex:
function network_broadcast(messages: texts):
send signal (signal named "broadcast" with data {_messages::*}) to all online servers
on signal with key "broadcast":
send (data of event-signal) to all players, console
just use send signal effect:
send signal %signals% to %servers%
with signal create expression:
signal [(with key|keyed)|(with name|named)] %string% (and|with) [data] %objects%
Handle this with signal event:
on signal:
on signal (with key|keyed) %string%:
ex:
function network_broadcast(messages: texts): send signal (signal named "broadcast" with data {_messages::*}) to all online servers on signal with key "broadcast": send (data of event-signal) to all players, console
ok thank you, I close the problem which is solved.
Good evening,
Is it possible to add a broadcast or message sending system to a specific server, could this be a good feature in the future?