I need some details regarding the experience calculation.
Currently we just give to a player monsterExp * minutesSpentInDungeon amount of experience, yet it seems that initially idea was a bit different
For each?
How should we calculate it? Like, will we use player.attack and monster.health in those calculations to figure out how many were slain?
p.s.
Rewards calculation adjustment also seems to be a good idea before proceeding towards utilization of the stuff robbed honestly farmed from monsters.
Good evening good sir :)
I need some details regarding the experience calculation.
Currently we just give to a player
monsterExp * minutesSpentInDungeon
amount of experience, yet it seems that initially idea was a bit differentFor each? How should we calculate it? Like, will we use
player.attack
andmonster.health
in those calculations to figure out how many were slain?p.s. Rewards calculation adjustment also seems to be a good idea before proceeding towards utilization of the stuff
robbedhonestly farmed from monsters.