Open mcailleauxgreenskin opened 1 year ago
Has the change been pushed to the site? I ask because this still doesn't work properly:
Note the manually lowered Actual Workforce but the unchanged (maxed) production efficiency and ration/med supplies usage.
I didn’t deploy it yet. I’ll deploy it when I find the time
This doesn't seem to work as expected. I'm sure "it works on your machine"
Hello,
It's worse, now every time we add a housing module, the percentage is different :'(
Doesn't wanted to open a new topic for it, since this is kinda releated.
Could you add an option to manually add Workforce when adding a Habitat without any other Modules?
Hey, I am really sorry, it seems like my PR introduced a bug with the calculation (I fixed it on my branch, but the PR got already merged in the meantime). I will provide another one to fix this issues
@Stummi Did confirm that your version works. I'll wait for crissian to merge
Hello
Since the last version, the workforce percent dont work anymore, products amounts are not update by changing the workforce percent