crnlabs / DLB

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Collision Detection #4

Open Gameaday opened 10 years ago

Gameaday commented 10 years ago
Gameaday commented 10 years ago

http://nehe.gamedev.net/tutorial/collision_detection/17005/ is a good example of collision detection

edit: that is only relevent for version 1.1 not for version 3.1 + which we will be switching to.

http://www.opengl.org/wiki/Getting_Started should have guides for this.

otherwise if it seems like to big of a hurdle to try to do 3.1+ collision detection we can always try to fork and progress with both fronts. but if we are taking this as both looking to make a successful game, as well as a learning curve for the future, we need to use the tools that are current and not learn and get used to tools we will have to throw away after this project.