croconut / godot-tester

A Github Action to handle testing Godot applications with GUT
MIT License
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parallelize tests #29

Closed croconut closed 1 year ago

croconut commented 1 year ago

Should swap to a job matrix and have them run in parallel.

It's just slow waiting for all the tests to complete. Should also check if Godot 4 has an stdout for when it's completed the import process, or a way to trigger that.

RGonzalezTech commented 1 year ago

RE: Import Process

During testing, I was able to trigger the import process with the --export-debug and --export-pack arguments.

Doing an export could be a reliable way to import & exit upon completion, though it will also add the overhead of the time required to export.

Let me know what you think 👍 Hope that helps.

RGonzalezTech commented 1 year ago

Should also check if Godot 4 has an stdout for when it's completed the import process, or a way to trigger that.

Approved #30 , but I'm not sure if that PR resolves the import part of this issue.