cronos-labs / play-unreal-plugin

Unreal Engine plugin repo for GameFi
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Problem: Blocking operation on AsyncTask would not stop makes program halt #215

Open damoncro opened 1 year ago

damoncro commented 1 year ago

For example, do SignPersonal multiple times (typical times is 3), game will halt until wallet returns reject or approve message.

leejw51crypto commented 1 year ago

how about, if it's in the progress, return false?

manage the state in unreal engine actor side

damoncro commented 1 year ago

Please check https://github.com/cronos-labs/play-cpp-sdk/pull/303