Closed Riccardoman closed 2 years ago
This is not caused by d3d8to9, but by ENBseries, which is a different project and not affliated with d3d8to9.
I'm very sorry I had a d3d9.dll floating around that evidently was a leftover of ENB my bad Your wrapper works flawlessly so far, I'm using it with ut2004
"ENBseries 0.076a for black mesa, for more info......" Is it really necessary?