Closed AltJawga closed 3 years ago
What is happening: 1) Are villagers at the start floor with the player, the player goes up and the villagers stuck on the start floor, 2) Are villagers at the start floor with the player, the player goes up and the villagers stuck on the wall, 3) Are villagers not at the start floor with the player, and are held as the player goes up? 4) Something else?
On Mon, Aug 5, 2019 at 3:14 PM AltJawga notifications@github.com wrote:
Hello, I have found an issue with lift when transporting other entities. The elevator appears to get stuck when transporting the mob and spams the console with this:
`> [18:10:41] [Server thread/INFO]: [Lift] [DEBUG] Holding: CraftVillager at Location{world=CraftWorld{name=Vanta},x=-1079.4980555903428,y=7.166109260938214,z=1721.2857410466797,pitch=29.075005,yaw=104.87671}
[18:10:41] [Server thread/INFO]: [Lift] [DEBUG] Processing elevator: BukkitElevator[RF4QAh] [18:10:41] [Server thread/INFO]: [Lift] [DEBUG] Holding: CraftVillager at Location{world=CraftWorld{name=Vanta},x=-1079.4980555903428,y=7.166109260938214,z=1721.2857410466797,pitch=29.075005,yaw=104.87671} [18:10:41] [Server thread/INFO]: [Lift] [DEBUG] Processing elevator: BukkitElevator[RF4QAh] [18:10:41] [Server thread/INFO]: [Lift] [DEBUG] Holding: CraftVillager at Location{world=CraftWorld{name=Vanta},x=-1079.4980555903428,y=7.166109260938214,z=1721.2857410466797,pitch=29.075005,yaw=104.87671}`
It doesn't happen every time, and it appears to mainly affect groups or large mobs. Also the issue seems to appear on areas where there are no walls outside of the elevator shaft.
— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub https://github.com/croxis/Lift/issues/169?email_source=notifications&email_token=AAA5V54IUN2KRCZ6YPYFV63QDCQ5ZA5CNFSM4IJPJUP2YY3PNVWWK3TUL52HS4DFUVEXG43VMWVGG33NNVSW45C7NFSM4HDPV6JA, or mute the thread https://github.com/notifications/unsubscribe-auth/AAA5V5637TTSFM7FDDYCKQTQDCQ5ZANCNFSM4IJPJUPQ .
--
They also get stock timetimes when hitting some corners or when the lift is to big (like 3x3) or when they ride an animal
This is what the console tells us abour- then we know someone got stuck in a lift
>.... [10:10:40 INFO]: [Lift] WARNING: Unable to get sign at destination for redstone pulse.
>.... [10:10:40 INFO]: [Lift] Sign coords: Location{world=CraftWorld{name=world},x=-423.0,y=49.0,z=1024.0,pitch=0.0,yaw=0.0}
>.... [10:10:40 INFO]: [Lift] Sign material: SPRUCE_BUTTON
all the user can do is relog to get unstuck. sometimes is tricky..specially when he is in the air while he got stucked... on relog he falls down then..
i know this thread is from 2019 - but the issue still acours sometimes - and someone allready mady a stuck thread so i thought i might not open a new one for my report
Server: Paper 1.16.5 LiftVersion: 70
On my server this problem occured as well. My only way to reproduce was when any passenger of the Lift does stuck somewhere during Lift-ride.
With Lift 71 the Lift has a timeout so it will teleport all passengers to the destination if the ride time is longer than expected + secondsToTimeout
config-setting (default: 2s).
Please open a new ticket if you still have that problem. In this case please also append you config.yml
Does this include normal lift time too? Im asking because speed can be different, and also the lengh can be up to 256 blocks (in mc 1.17 up to 384)
Yes it depends on height and speed: [|startY-destY| = distance] [avg sec/block with speed 1 = 0.05] [to millis = 1000] / speed
Hello, I have found an issue with lift when transporting other entities. The elevator appears to get stuck when transporting the mob and spams the console with this:
It doesn't happen every time, and it appears to mainly affect groups or large mobs. Also the issue seems to appear on areas where there are no walls outside of the elevator shaft.