crschnick / pdx_unlimiter

A smart savegame manager, editor, and toolbox for all current major Paradox Grand Strategy games.
https://discord.gg/BVE4vxqFpU
GNU General Public License v3.0
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Losing saves entirely #91

Open DBosley opened 2 years ago

DBosley commented 2 years ago

I'm playing CK3. I have a save with a start I want to work from and it's imported into pdx unlimiter. I've deleted the save from the game then exported it from unlimiter so I know it's the right one I'm working from. When I load the game, let the game go a day, then exit to menu, the game saves. I click import, and there's no new entry. When I go to continue the game, the save is somehow reverted back to the start date from the original save I imported into unlimiter.

I have no idea what I'm doing wrong. I've already lost about 6 hours of progress because the game isn't able to save and reload. I've read your documentation fully, and cannot figure out the problem.

Other troubleshooting steps I've tried: When I rename the campaign in unlimiter and re-export, the game is able to save again, but the new saves it creates when I exit to the main menu are cloud saves and the exported one is not.

I tried using all lowercase words in the campaign name as it looks like the game lowercases the save names.

crschnick commented 2 years ago

Okay that unfortunately sounds like a serious problem.

So I've tried to reproduce your issue but without success so far. I tried ironman, non ironman, cloud save, no cloud save, and everything worked as expected for me. Ok so if I understand this correctly, the game is somehow not overwriting an existing save game for you. To find the root cause of this issue I would need some additional information:

After writing this answer, I also found this: https://forum.paradoxplaza.com/forum/threads/ck-iii-ironman-game-progress-not-saving.1416323/ . However I'm not sure how up to date that issue is.

DBosley commented 2 years ago

I worked with you on Discord to figure out the issue more precicely. It appears to be an issue with the paradox ck3 launcher (and potentially other launchers, but I didn't test this).

Steps I used to reproduce:

unlimiter could potentially work around the issue by supporting exporting to the cloud-save folder, and using the same casing logic as the game (toLowerCase() ing the file names on export)