Closed GoogleCodeExporter closed 9 years ago
Are you compiling from source?
If so, you can easily change the hardcoded values here:
ia_fixedPhysicsRate = fnNumericAttr.create("physicsrate", "fps", MFnNumericData::kInt, 60, &status); //MB
MCHECKSTATUS(status, "creating physicsrate attribute")
fnNumericAttr.setKeyable(true);
fnNumericAttr.setMin(60);
fnNumericAttr.setMax(600);
status = addAttribute(ia_fixedPhysicsRate);
MCHECKSTATUS(status, "adding physicsrate attribute")
I have some idea how to implement tunneling prevention, hopefully later this
year. Until then, change the 600 to 6000 or so :)
Original comment by erwin.coumans
on 21 Mar 2012 at 4:27
This is in file Bullet/Extras/MayaPlugin/dSolverNode.cpp
Original comment by erwin.coumans
on 21 Mar 2012 at 4:27
Fixed here (increased from 600 to 6000)
http://code.google.com/p/dynamica/source/detail?r=150
Original comment by erwin.coumans
on 21 Mar 2012 at 5:28
Thank you. I'm not compiling from source; just tried but unfortunately can't
get cmake-gui to spit it out. Will it be more than a few weeks until a compiled
version is available for the windows version of maya 2012/x64?
Original comment by james.c....@googlemail.com
on 21 Mar 2012 at 8:00
What is the error of cmake-gui? You have to hit the 'Generate' buttons three
times, until the red color goes away (weird gui design). (ignore the 'configure
button)
You just need to point it to the Maya directory if it is not found, and press
the 'generate' button again.
Can you try it?
Original comment by erwin.coumans
on 22 Mar 2012 at 12:04
Anyhow, I re-uploaded all Windows versions of Dynamica Maya, so please check it
out.
Original comment by erwin.coumans
on 22 Mar 2012 at 1:26
Thank you, testing it now.
If I press the generate button the configure window pops up; where do I specify
the maya directory there?
I have 'C:/Program Files/Autodesk/Maya2012/devkit' set in 'where to build
binaries', 'EXECUTABLE_OUTPUT_PATH' and 'LIBRARY_OUTPUT_PATH'.
Do I have to specify the path in a 'CMakeLists.txt' file? If so ,which one;
because I can't find a maya path variable in the one in the svn root and the
one in src.
Is cmake the compiler or do I need to install and specify another one? Because
I always get 'CMake Error: CMake was unable to find a build program' if I try
one of the listed because they're not installed. I also tried setting cmake.exe
as a compiler but that didn't work.
I also got 'CMake Error: The source
"E:/z/Downloads/dynamica-src-rev148/dynamica-src-rev148/CMakeLists.txt" does
not match the source
"E:/z/Downloads/dynamica-src-rev148/dynamica-src-rev148/src/CMakeLists.txt"
used to generate cache. Re-run cmake with a different source directory.' but I
figured I needed to select the 'src' dir instead of the 'dynamica-src-rev148'
dir.
I'm sorry, but I'm a novice at compiling. I attached an error log.
Original comment by james.c....@googlemail.com
on 22 Mar 2012 at 11:16
Attachments:
It's still quite fast at 6000, I'd like to see what it could do with another
zero. :-)
Original comment by james.c....@googlemail.com
on 22 Mar 2012 at 9:03
Original issue reported on code.google.com by
james.c....@googlemail.com
on 20 Mar 2012 at 2:18