Open GoogleCodeExporter opened 9 years ago
Thanks for the request.
Do you have any info about sets in Maya, urls etc?
Original comment by erwin.coumans
on 3 Apr 2012 at 3:08
Not really I'm more an artist then a developer, but I like the way vray handles
stuff like this with the include/exclude lists.
Basically they add an attribute to the node in question in which you can pipe a
set which includes the participating objects.
So one could create a field, create a set with the rigid bodies that should get
influenced and hook them together. Maybe with a checkbox to handle those sets
as exclude lists to invert he effect and exclude certain objects from the
influence. Just a few thoughts.
Original comment by mmkp...@googlemail.com
on 3 Apr 2012 at 4:06
Thanks for the help.
How do you specify such set in vray/Maya? Which user interface elements? Are
they linked in the hypergraph?
Original comment by erwin.coumans
on 4 Apr 2012 at 2:47
Again, spaking as a user:
You create sets with Create->Sets->Set. There you can drop in the desired
objects. The connection goes from transform.Inst.ObjGroups[0] to
set.DagSetMembers[i], see the attatched screenshot for more infos.
I would maybe add the possibility to add a custom attribute to the field, which
allows to connect an include and an exclude set, containing the desired rigid
bodies. Or, if that's not possible, add an include/exculde list to the
rigidbodies themself, where you can attatch a set with the corresponding
fields. But this could be a little bit tedious to handle when you have many
rigids.
Original comment by mmkp...@googlemail.com
on 4 Apr 2012 at 8:13
Attachments:
It is helpful because I'm just a novice Maya user and this limits my ability to
improve Dynamica.
So the Create->Sets->Set doesn't influence the transform of its members, right
(parenting or grouping does).
Do you know if and how the (old) Maya build-in rigid body dynamics allows
control over which bodies a field influences?
Original comment by erwin.coumans
on 4 Apr 2012 at 5:59
There you can just do a Fields -> Affect selected object. That hooks up to
connections betwenn the rigid and the field.
Original comment by mmkp...@googlemail.com
on 4 Apr 2012 at 6:21
Attachments:
[deleted comment]
That looks like a user friendly option. How did you visualize those
input/output connections? I searched in the Hypergraph view, but couldn't find
it.
How can you open the 'Node Editor'?
(and thanks for educating me a bit on Maya, it helps :-)
Original comment by erwin.coumans
on 5 Apr 2012 at 6:16
Hey, I'm glad I can contribute to this great project in some way!
The screenshots are from the new nodeeditor, introduced in Maya2012 Subsc. Adv.
Pack. It will be available to non-subscribers in Maya2013.
Which option do you mean? I really like the sets more, because they are easily
readeable and you can change them very freely.
Original comment by mmkp...@googlemail.com
on 5 Apr 2012 at 6:17
Window -> Node Editor ;)
Original comment by mmkp...@googlemail.com
on 5 Apr 2012 at 6:27
And yes, the editor is incredibly helpful - especially when dealing with stuff
like SOuP or similar.
Original comment by mmkp...@googlemail.com
on 5 Apr 2012 at 6:29
Did you succeeded to create this feature ? Is it released ? I might need this
option on my work. Thanks !
Original comment by emmanuel...@gmail.com
on 21 Nov 2012 at 1:02
Original issue reported on code.google.com by
mmkp...@googlemail.com
on 3 Apr 2012 at 2:26