What steps will reproduce the problem?
1. Create a active rigid body e.g. a sphere
2. Change shape type within node "dCollisionShape1"
3. Adjust the scale values within node "dCollisionShape1"
What is the expected output? What do you see instead?
If I set as new type e.g. box, the visualization should change to a box. Also
the scale values should be applied correctly.
No change of shape, i.e. still visualization of a sphere with scale (1.0, 1.0,
1.0)
What version of the product are you using? On what operating system?
Maya 2012, Windows 7 x64
Please provide any additional information below.
Original issue reported on code.google.com by andreas_...@web.de on 27 Nov 2012 at 10:11
Original issue reported on code.google.com by
andreas_...@web.de
on 27 Nov 2012 at 10:11