crxtrdude / pywright

Python game engine for running visual novel games similar to the Phoenix Wright series
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Emulation of Health Bar #190

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
In the games, there are several effect that happen on the health bar. Besides 
flashing, the health bar, if one wants to remind the player of their HP or is 
threatening them, would slide in. And then slide out after a successful answer 
or bad response.

In addition, if someone messed up, there would be an explosion gfx on the max 
point of the player's current HP.

Also, when the player's HP is about to get filled, the bar would flash the 
predicted fill amount WHILE the bar fills up. 

I can get the explosion gfx for the health bar. Is this something that can be 
implemented into the future?

Original issue reported on code.google.com by earlAcda...@gmail.com on 26 May 2014 at 10:14

GoogleCodeExporter commented 8 years ago

Original comment by earlAcda...@gmail.com on 1 Jun 2014 at 5:30

GoogleCodeExporter commented 8 years ago
Emulation of the bar is far too impractical. Requires a lot of graphic 
workarounds, especially considering the customization factor. For example, the 
explosion graphic for 20% loss is much different from a 40% loss or even an 
OHKO.

Original comment by earlAcda...@gmail.com on 11 Aug 2015 at 4:05