In this PR I finally get to tackle the pricing issue. The old endpoint got acquired, so we couldn't use that anymore. It now relies on my own pricing endpoint. For now this will offer steam prices, but in the future it should be extended with prices from other marketplaces as well.
In this PR I finally get to tackle the pricing issue. The old endpoint got acquired, so we couldn't use that anymore. It now relies on my own pricing endpoint. For now this will offer steam prices, but in the future it should be extended with prices from other marketplaces as well.