Open griseraner opened 1 year ago
Possible solution: Trigger the effect on client on remove (if it hasnt actually collided yet)
Maybe we can compensate the delay on client with faster projectile speed.. VTOL missiles seem to work fine most of the time though 🤔
Happens mostly with vehicle guns Edit: happens with all rockets This is due to projectile being spawned on server first, and being removed before it actually collides on the client