cryptixman / tzmud

Automatically exported from code.google.com/p/tzmud
GNU General Public License v3.0
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add support for player homes #15

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago

For many games players will belong to some group ( be it a clan, a class, a 
nationality or whatever) and therefore they should not start the game in 
the same general location in the map.

Ideally when a player choses a 'village' or nationality, that will cause 
the system to spawn him in a specific location on the map.

Original issue reported on code.google.com by hello.ja...@gmail.com on 12 Jan 2009 at 5:45

GoogleCodeExporter commented 9 years ago

For simplicity, the first implementation could even be class based:

class Roman(Player):
    # ...
    home = 'Rome'

class Barbarian(Player):
    # ...
    home = 'Celtic Village'

However, the question remains on when will players be able to choose a class or 
nationality, as I think it's not currently possible with just the current 
plugin system.

Original comment by hello.ja...@gmail.com on 12 Jan 2009 at 5:48