issues
search
cryscan
/
bevy-hikari
A Realtime Path Tracer for Bevy.
Other
349
stars
15
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
force bvh 0.7.1
#94
the-ssd
closed
1 year ago
1
error[E0308]: mismatched types
#93
diybl
closed
1 year ago
1
Bevy 0.10
#92
CreatorSiSo
opened
1 year ago
1
Bevy 0.10
#91
BrandonDyer64
opened
1 year ago
1
Slowdown on material change
#90
Shatur
opened
1 year ago
0
Allow running without `--release`
#89
BrandonDyer64
opened
1 year ago
4
30s startup delay
#88
viktor-ferenczi
opened
1 year ago
3
glam version conflict
#87
viktor-ferenczi
closed
1 year ago
1
Lbvh: Pass 2
#86
cryscan
closed
1 year ago
0
Lbvh: Pass 1
#85
cryscan
closed
1 year ago
0
Position miss threshold.
#84
cryscan
closed
1 year ago
0
Material Preparation Rework
#83
cryscan
closed
2 years ago
0
Have an option to totally turn off indirect lighting.
#82
cryscan
closed
2 years ago
0
Make clippy happy...
#81
cryscan
closed
2 years ago
0
Optimization: do not shade out radiance in temporal passes if spatial reuse is enabled.
#80
cryscan
closed
2 years ago
0
Do not randomize lifetime...
#79
cryscan
closed
2 years ago
0
Have an option for infinite lifetime.
#78
cryscan
closed
2 years ago
0
Add FXAA support.
#77
cryscan
closed
2 years ago
0
Randomize lifetime and spatial reuse.
#76
cryscan
closed
2 years ago
0
Use fibonacci spiral in spatial reusing.
#75
cryscan
closed
2 years ago
0
Make use of max reservoir lifetime
#74
trsh
closed
2 years ago
0
Use input radiance as indirect reservoir target.
#73
cryscan
closed
2 years ago
0
Faster 2-bounce indirect lighting.
#72
cryscan
closed
2 years ago
0
Use smooth bevy cameras.
#71
cryscan
closed
2 years ago
0
Restore scene example window resolution.
#70
cryscan
closed
2 years ago
0
Pack and basic update of reservoir lifetime.
#69
cryscan
closed
2 years ago
0
Allow navigation in examples.
#68
cryscan
closed
2 years ago
0
Use hikari's own render graph.
#67
cryscan
closed
2 years ago
0
Enable direct light control and inspector in examples.
#66
cryscan
closed
2 years ago
0
Reorder render passes.
#65
cryscan
closed
2 years ago
0
Add an option to remove bevy's main pass.
#64
cryscan
closed
2 years ago
0
Add simple-3 bloom screnshot.
#63
cryscan
closed
2 years ago
0
Bevy-0.9
#62
cryscan
closed
2 years ago
0
Support Bloom
#61
cryscan
closed
2 years ago
0
Use type alias for BVH primitive types.
#60
cryscan
closed
2 years ago
0
Update render graph picture.
#59
cryscan
closed
2 years ago
0
Readme Update
#58
cryscan
closed
2 years ago
0
Do not include emissive in indirect spatial pass.
#57
cryscan
closed
2 years ago
0
Remove MSAA in examples.
#56
cryscan
closed
2 years ago
0
Restirs revisited
#55
trsh
closed
2 years ago
0
Bump version to v0.2.21.
#54
cryscan
closed
2 years ago
0
Mitigate denoise reprojection drifting.
#53
cryscan
closed
2 years ago
0
More stable denoiser accumulation.
#52
cryscan
closed
2 years ago
0
Fix SMAA depth rejection.
#51
cryscan
closed
2 years ago
0
SMAA Improvements
#50
cryscan
closed
2 years ago
0
Dev
#49
cryscan
closed
2 years ago
0
Change default AA and upscale method.
#48
cryscan
closed
2 years ago
0
Denoiser compose albedo after blending the previous frame radiance.
#47
cryscan
closed
2 years ago
0
Check roughly also positions miss
#46
trsh
closed
2 years ago
0
Fix indirect temporal reusing `w_new` computation.
#45
cryscan
closed
2 years ago
0
Next