set_enabled_focus_mode: BaseButton's Enabled Focus Mode property has been deprecated due to redundancy and will be removed in Godot 4.0. Please use Control.set_focus_mode instead.
<C++ Error> This method has been deprecated and will be removed in the future.
<C++ Source> scene/gui/base_button.cpp:329 @ set_enabled_focus_mode()
<Stack Trace> scenes.gd:57 @ _set_new_scene()
scenes.gd:118 @ _on_resource_loaded()
resource_interactive_loader.gd:51 @ _on_background_loading_completed()
resource_interactive_loader.gd:30 @ _process()