Closed Marco-2188 closed 5 years ago
Amazing work @Marco-2188! I like the movement of the enemies and how you used the viewport size to determine the movement direction.
I merged the PR and I made some minor code style change.
Thanks for your contribution and happy Hacktoberfest!
I modified set spawn position and implement the enemy motion in game with two different pattern. The first one is a simple horizontal movement the other is a "Z" movement. I added a timer node in enemy.tsnc to kill enemy after three second if not killed by player