I implemented the damage system as explained in the GDD.
If a bullet or an enemy ship collides with player, it will lose a life and will enter in RECOVERY state for 3 seconds (default time. Can be configured in the editor) during which it will be flashing white.
I implemented the damage system as explained in the GDD.
If a bullet or an enemy ship collides with player, it will lose a life and will enter in RECOVERY state for 3 seconds (default time. Can be configured in the editor) during which it will be flashing white.
Closes #45