Closed rubin0 closed 5 years ago
Hi @Karbb ! Thanks for polishing the PR! I merged it and I updated a the name of 2 variables, check here: https://github.com/crystal-bit/space-shooter/commit/6d1cb213b69226ff7a3e7b523932923a582b8b16
Godot's preload
function returns a Resource that in this case is the Scene, so it makes more sense to call it that way to avoid confusion 😄
And.... CONGRATULATIONS, with your PR the project has now 100+ commits 🎉 💯
Added explosion animation node created when an enemy is destroyed by spaceship bullet or spaceship collision.
Closes #69