Closed rubin0 closed 5 years ago
I created an explosion node that contains 4 particles nodes and one AudioStreamPlayer.
The spaceship when receive gameover signal will start the particle system, hide its sprite and load an empty gameover scene.
Closes #76
Thanks @Karbb, I merged this PR! Finally we have juicy explosions 💥
I created this issue that is related to this PR: https://github.com/crystal-bit/space-shooter/issues/92
I created an explosion node that contains 4 particles nodes and one AudioStreamPlayer.
The spaceship when receive gameover signal will start the particle system, hide its sprite and load an empty gameover scene.
Closes #76