Current version of CrystaX is not recognized by Unity Editor as NDK.
I am wondering if this development kit could potentially be used as an alternative toolchain to build Unity projects with IL2CPP - this would simplify porting and development of native player plugins for Android target.
Current version of CrystaX is not recognized by Unity Editor as NDK. I am wondering if this development kit could potentially be used as an alternative toolchain to build Unity projects with IL2CPP - this would simplify porting and development of native player plugins for Android target.