Closed k-schuler closed 6 months ago
Hanging light was fixed by going into Project Settings > Graphics > Built in Shader Settings > Always Included Shaders and then adding another built in: "Unlit/Color" - may not transfer over git
Added Describable to the bottle prefab
Win screen pops up after a certain number of seconds, decided not to change it
1st room: Bottle in stand on table still has wireframe while not blind - may not have Describable Hanging lightbulb is purple when light is on
2nd room: Going through the second door before the animation is complete doesn't immediately pop up the win screen