Closed equidevium closed 2 years ago
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The problem you are describing in https://github.com/cs-util-com/cscore/issues/74 wasn't reproducible in the Ui21_UserInput test scene, which Unity version are you using?
The changes look good in general, even if I could not reproduce it, I can merge them back after https://github.com/cs-util-com/cscore/pull/75/files#r810460748 is addressed
Fix for the PointerInputHandler.cs where onClick was not always detected. Added two useful properties for PointerEventData to be accessible.
This change is