Closed liamdln closed 3 years ago
equal odds? (20, 20, 20, 20, 20)%
equal odds? (20, 20, 20, 20, 20)%
We would want more normal tiles to come out over action tiles, maybe:
Could we make a difficulty setting where we can change the odds before the game starts?
Regular Tile - 50% Fire Tile - 15% Freeze Tile - 15% BackTrack Tile - 10% DoubleMove Tile - 10%
More regular tiles.
I agree to what Zero put above ^ However, I have a further breakdown.
Regular Tile - 50% Fire Tile - 15% Freeze Tile - 15% BackTrack Tile - 10% DoubleMove Tile - 10%
The goal tile can also end up being pushed into the silk bag and therefore will also need a percentage associated to it. So within regular tile, there will be a 98% chance that the tile is a regular floor tile but a 2% chance that the tile is a goal tile.
Could we make a difficulty setting where we can change the odds before the game starts?
I think this is a great idea, however it would not be under "difficulty" it would be a Gamemode option where the user can change the percentages of the tiles. This probably isn't at the top of our concerns at the moment and would be an extra feature once we finish the core of the game.
maybe a normal mode, and an action mode with more odds on action tiles
Think we will go with @MoeShahid's idea!
No coding required here, but what do we want the different tile weights to be?
The tile classes are: