Description: Sometimes when the character collides with a wall or target, it takes extra frames for the collision to register. Sometimes missing entirely in the case of the targets.
How to Replicate: Fairly random, but you will see it happen if you just play the game. Seems to happen more frequently if the angle is steep.
Where in the Code: We believe it is an issue with pygame.
Description: Sometimes when the character collides with a wall or target, it takes extra frames for the collision to register. Sometimes missing entirely in the case of the targets.
How to Replicate: Fairly random, but you will see it happen if you just play the game. Seems to happen more frequently if the angle is steep.
Where in the Code: We believe it is an issue with pygame.