Closed RayEscBSU closed 1 year ago
Researched MotionPathPlugin.min.js, and gsap.min.js libraries for animations. {t:120}
I reviewed JS, HTML, CSS.
I had never used bootstrap before so I watched some videos on Youtube.
Looked over the existing JS animation code.
After using the FE website I noticed if there were multiple blocks next to each other it was hard to see which specific block you are selecting. I decided on implementing a hover effect on the block. A block will grow larger when a user hovers over it. This will help the user pinpoint a specific block, similar to this example: https://techstacker.com/how-to-make-elements-zoom-on-hover-with-css/
{t:240}
Researching animations for energy blocks click and drag {t:120}
Looking over GSAP and Tween docs, trying to fid the best way to implement a "trail" effect when block is in motion. {t:90}
Look over Tween animation affects, trying to implement a trailing affect, {t:185}
Looking over gsap and looking over code for particle tail. Im still trying to comprehend how the particle tail works and how I can implement that in our project. {t:190}
Looking over particle code and trying to implement particle animation {t:180}
Researching block particle and GSAP. {t:120}
I can not get the particle code that creates a tail affect to work, I am going to try to get some sort of highlight highlight affect when a block is in motion. {t250}
Energy blocks should have animations when selected, moved, and energy transfers.