Closed stocktonwoodworth closed 1 year ago
Added animation for when and energy transforms into a new type. I want to add custom animation depending on the type it changes to. For example when energy becomes thermal a flame ease-in-out for a second. I am having issues getting a different animation to play based on the type it changes to.
{t:52}
Previously I was using CSS for the animation. I changed it to use GSAP timelines. This fixed the issue of every cube animation when one changes energy type. I still need to add custom animation depending on the type the cube changes to.
{t:107}
I added custom animation. I need to smooth out the animation for better transitions. I also want to cleanup the code added by creating smaller functions.
{t:210}
I did some research on making the animations and the state change seamless. I've tried some implementations but haven't gotten anything that seems to work.
{t:113}
Made the animation a bit more seamless, not quite to where I want it to be. I'll come back to this for a polishing task.
{t:75}
Had to revert the squash and merge because it removed the hover animation. I have gone through and fixed it. I squashed and merged a fixed version that has all currently working features.
{t:60}
References user story #8
Energy blocks will animate when they change to a different animaiton.