Closed CelestialKnight7 closed 2 weeks ago
Bro I literally coded this.. why is it on my screen..
wait wut
re add inventory as a button so I can actually see and test this stuff
yes
just re-add every button in the position they were before and I'll make the map background the main menu
that defeats the purpose tho. just add the inv and crut buttons and then we'll start making stuff. as in, GETOWORK @CelestialKnight7 @BreadSpam AAAAAAAAAAAAAAa
add inventory on pause menu no (correct)👎 yes 👍
bruh, like, it would take longer than moving right slightly. since yall don't understand that it takes a bit to go place from place in splatoon, u need to have it clumped
yes, bcuz the map is spread out. if its condensed, why have fasttravel?
if my pencil is right in front of me, and completely easily in my reach, why would I ask my friend to pass it to me?
im fine with that if the map stayed as it is. but since you and evan wanna condense it, then there is no need for one. you just want it rn cuz its not finished, instead of actually doing work
besides, it would still take 2 seconds to press escape then the correct button
bruh.
half the ammo count
I was thinking of making the rank much lower so they do less damage. We can give a health buff so they don't get melted as quick and then nerf damage so they don't absolutely destroy people for no reason.
they have a good amount of helt, cuz u can add like 300 to it with da block
bro these are nerfs not balance changes stop saying every nerf needs to incorporate a buff as well
I cannot fathom the level of either denial or stupidity i have just witnessed
gib torret 60 ammo
i want to test somethig
bruuuuuhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
@cs6413110 fix turrets running out of ammo crashing game
@cs6413110 @cs6413110 @cs6413110 @cs6413110 @cs6413110 @cs6413110 @cs6413110 @cs6413110 @cs6413110 @cs6413110 @cs6413110 @cs6413110 @cs6413110 @cs6413110 @cs6413110 @cs6413110 @cs6413110 @cs6413110
me waiting for turrets to not crash game and turret ammo to be reduced to half.
no
yes
schizo meltdown
@cs6413110 turrets have infinite ammo to avoid the problem of them running out of ammo and the game crashing
so fix them making game crash, then decrease ammo
@BreadSpam can you get all calls to Engine.getTeam or this.getTeam?
wdym it's busted
idk i ust spam pasted flats message and here we are
but ye fix
Ok, coded. Now we test it.
ezzzz
W
bruh turrets just have no ammo now. make turrets Regen 1 ammo a second (1/5 of their firing speed), and make it so they don't die if they run out
just tested, rn if u place the turret and they immediatly start firing and dont stop, they will run out of ammo in half the time it takes to place another turret.
this means if we double the ammo, they will run out of ammo just as the builder gets another turret.
or we could do another idea
which is...?
ok but also imma make it so turrets with empty ammo are still hitboxes instead of just dying on the spot. also imma make them spin at a faster rate :))
we could also try the regenerating ammo but it would have to be only while the turret isnt shooting
we could also try the regenerating ammo but it would have to be only while the turret isnt shooting
literally perfect? and any issues with them not stopping shooting @cs6413110 or @BreadSpammer fix
we could also try the regenerating ammo but it would have to be only while the turret isnt shooting
literally perfect? and any issues with them not stopping shooting @cs6413110 or @BreadSpammer fix
bro has never played builder
if it was perfect this issue would be closed (and don't) its still being worked on and tested
we could also try the regenerating ammo but it would have to be only while the turret isnt shooting
literally perfect? and any issues with them not stopping shooting @cs6413110 or @BreadSpammer fix
bro has never played builder
correct-ish
Or maybe instead of dying when they run out of ammo, they get in a recharge state and refill their ammo for like 10 seconds.
and/or when shooting
Or maybe instead of dying when they run out of ammo, they get in a recharge state and refill their ammo for like 10 seconds.
but they refil to full before starting shooting
Or maybe instead of dying when they run out of ammo, they get in a recharge state and refill their ammo for like 10 seconds.
genuis add. make them have to reload
What do we say to builder being invincible if it can't see anyone. Like an idle shield, idk. So it can't get cheesed.
ye, but just make them intangible (bullets pass through) so builders don't just camp on their turrets then they turn off bc invincibility)
no? why?
uhhh gib turret yellow bar that makes it so it has 200 ammo and if it runs out of ammo it dies 300 hp turrets cannot regain ammo but when u place one it has full ammo making the builder need to keep spamming turrets to keep the ammo count up (placing a turret could replace the turret with the least amount of ammo or if u want a more complicated option if u hold f u can select which turret to replace) and uh idk byeeeee