cs6413110 / Pixel-Tanks

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Damage scaling #88

Open cs6413110 opened 3 days ago

cs6413110 commented 3 days ago

Only bullets/missiles scale based off rank currently. We should make all forms of damage scale with rank.

Todo:

Also USB damage scaling is busted.

Edit this issue if there is anything else related.

LostKing73 commented 3 days ago

noo my secret leveling technique of warrior boosting everything...

BreadSpammer commented 3 days ago

k coding

LostKing73 commented 3 days ago

usb is weak. 20 extra damage on a warrior boost isn't good

BreadSpammer commented 3 days ago

vote: should shield hp scale with rank (so at rank 0, all shields u use will be 60hp which is 1/5 of ur health still) (don't take LostKing/3foe admin abuse into account)

👍 = ye balance it for low rank players 👎 = nah make shield even more op at low levels

LostKing73 commented 3 days ago

bro like being low leveled is getting harder and harder

BreadSpammer commented 3 days ago

well u arent supposed to fight rank 20s at rank 0 so like

BreadSpammer commented 3 days ago

I say that we make "competitive" gamemodes like duels and tdm, auto set everyone's rank to 20 to make it fair.

LostKing73 commented 3 days ago

I say that we make "competitive" gamemodes like duels and tdm, auto set everyone's rank to 20 to make it fair.

but u still get xp