Closed akasharidas closed 1 year ago
@akasharidas Thank you so much! May I ask, should I change the size of uv of "flame_mesh_w_hifi3d_uv.obj" to 256? Actually, I change the uv size, but got a wrong result. Could you please help me?
Hi @daladulu , @akasharidas , @csbhr , can you share how to get the texture for FLAME ? Thanks a lot !
Have you solved it? Can you share the code?
Thanks for the script to modify a FLAME mesh to enable reading from a UV texture made for HiFi3D++.
I'm trying to convert a UV texture made for HiFi3D++ into a UV texture for FLAME, such that I can use it on the original/unmodified FLAME mesh. I need to basically copy the pixels from one UV texture into the corresponding location in the new UV texture. Any tips on how to get this correspondence?