Closed GoogleCodeExporter closed 9 years ago
It isn't an OpenGL limitation. It's caused by hardware graphics. Some GPUs
doesn't support textures of width or height that aren't power of 2.
Original comment by ipaju...@gmail.com
on 19 Aug 2010 at 7:11
Original issue reported on code.google.com by
mym2...@gmail.com
on 12 Aug 2010 at 2:12