issues
search
cscorley
/
bevy_ggrs_rapier_example
MIT License
45
stars
4
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
use new bevy_math feature to enable glam
#37
cscorley
closed
5 days ago
0
formatting
#36
cscorley
closed
1 week ago
0
bevy 0.14
#35
cscorley
closed
1 week ago
0
Game freezes every 5-10 seconds
#34
JulianGodd
closed
5 days ago
3
update dependencies and fix clippies
#33
cscorley
closed
8 months ago
0
implement ggrs-based desync detection
#32
cscorley
closed
8 months ago
0
suggestion: is it possible to use TimestepMode::Interpolated instead of limiting fps to 60?
#31
soupslurpr
opened
9 months ago
1
bevy 0.12
#30
cscorley
closed
9 months ago
0
bump versions in cargo and pin serde
#29
cscorley
closed
1 year ago
0
bevy 0.11
#28
cscorley
closed
1 year ago
0
swap to ggrs built-in desync detection
#26
cscorley
closed
8 months ago
5
bevy 0.10
#25
cscorley
closed
1 year ago
0
convert to nix flake
#24
cscorley
closed
1 year ago
0
WASM support
#23
aleksa2808
closed
1 year ago
3
M1/x86 desynchronization
#22
aleksa2808
closed
1 year ago
10
bump rapier to 0.20
#21
cscorley
closed
1 year ago
0
nix: actually use mold
#20
cscorley
closed
1 year ago
0
nixify and add wasm example
#19
cscorley
closed
1 year ago
0
major refactor with desync fixes
#18
cscorley
closed
1 year ago
0
desync detection sometimes is incorrect
#17
cscorley
closed
1 year ago
0
bevy 0.9
#16
cscorley
closed
1 year ago
0
desync check tweaks
#15
cscorley
closed
1 year ago
0
upgrade rapier
#14
cscorley
closed
1 year ago
0
attempt to fix clippy on main
#13
cscorley
closed
1 year ago
0
add matchbox_socket from crate
#12
cscorley
closed
1 year ago
0
fix 0 frame rollback
#11
cscorley
closed
1 year ago
0
add ci checking
#10
cscorley
closed
1 year ago
0
refactors to desync code
#9
cscorley
closed
1 year ago
0
add comments and even a readme
#8
cscorley
closed
1 year ago
0
Create LICENSE
#7
cscorley
closed
1 year ago
0
desync detection
#6
cscorley
closed
1 year ago
0
upgrade to bevy 0.8
#5
cscorley
closed
1 year ago
0
make the ball bounce a bit nicer
#4
cscorley
closed
2 years ago
0
update dependencies
#3
cscorley
closed
2 years ago
0
possibly weird idea to desync detect
#2
cscorley
closed
1 year ago
0
less desync
#1
cscorley
closed
2 years ago
0