It would be cool if help items could have an optional unlock predicate, and they would be hidden until the predicate returns true. That way we could create help items (such as those about the round point reset) that wouldn't display until the new round starts.
It would be cool if help items could have an optional unlock predicate, and they would be hidden until the predicate returns true. That way we could create help items (such as those about the round point reset) that wouldn't display until the new round starts.