cseelhoff / RimThreaded

RimThreaded is a RimWorld mod designed to enable RimWorld to utilize multiple threads.
MIT License
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[Save Our Ship 2] SOS2 Ship Generation Issues #639

Closed IK3Holy closed 2 years ago

IK3Holy commented 2 years ago

Way to perform this bug in vanilla

See issue https://github.com/cseelhoff/RimThreaded/issues/653 [Save Our Ship 2] SOS2 Ship Generation Issues emulated in vanilla

Describe the bug

Some ships in Save Our Ship 2 will not fully load when a ship battle is initiated.

Steps to reproduce the behavior (VERY IMPORTANT)

  1. Enable Dev Mode
  2. Click on the ship bridge
  3. Click "Load Ship From Database"
  4. Type "TwinSpineDestroyer" or "PlanetInvaderMKI" and press Ok (Some other ships show the same issue with spawning while others spawn in fine"
  5. Start the Encounter
  6. The ship should be partially loaded and an error message should show in the logs

Error Logs

Player.log

https://github.com/IK3Holy/Misc/blob/main/Player.log

HugsLib log

https://gist.github.com/HugsLibRecordKeeper/50c7da7c825f3d232c7a7dcb044e63ae

Save file

Rimworld_Save_Test2.zip

Screenshots

Example of a partially loaded ship: image

Mod list (Preferably a RimPy compatible list.)