Upon having Zombieland & Rimthreaded within the same game;
Both functionalities work fine, all though various Pawn commands no-longer work.
If game is started with Achtung, it shows the issue involves "Zombieland"!
all though this only occurs with Rimthreadedin-game!
Listed format on how to reproduce:
Have atleast Zombieland, Rimthreaded & Optionally Achtung in Mods.
Apply & Start a game.
Click on a pawn, draft said pawn, and try to Move, or command it to do something.
Enjoy a wonderful Error! If Achtung is included, you will be provided with a message in-place of where commands usually appear.
Updated to include an Error log!
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
at ZombieLand.Patches+FloatMenuMakerMap_AddDraftedOrders_Patch.Postfix (UnityEngine.Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1[T] opts) [0x0001e] in <877503fe7ab2478f8b190f948f09f089>:0
at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.RimWorld.FloatMenuMakerMap.AddDraftedOrders_Patch1(UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>,bool)
at RimWorld.FloatMenuMakerMap.ChoicesAtFor (UnityEngine.Vector3 clickPos, Verse.Pawn pawn, System.Boolean suppressAutoTakeableGoto) [0x00098] in <b3561b1be0664abaaf1e5c4602ec1431>:0
at RimWorld.FloatMenuMakerMap.TryMakeFloatMenu (Verse.Pawn pawn) [0x000dc] in <b3561b1be0664abaaf1e5c4602ec1431>:0
at RimWorld.Selector.HandleMapClicks () [0x000ac] in <b3561b1be0664abaaf1e5c4602ec1431>:0
at RimWorld.Selector.SelectorOnGUI () [0x00000] in <b3561b1be0664abaaf1e5c4602ec1431>:0
at RimWorld.MapInterface.HandleLowPriorityInput () [0x0000f] in <b3561b1be0664abaaf1e5c4602ec1431>:0
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x000dd] in <b3561b1be0664abaaf1e5c4602ec1431>:0
at Verse.Root.OnGUI () [0x0003d] in <b3561b1be0664abaaf1e5c4602ec1431>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Root:OnGUI ()
OS information;
Linux Arch LTS
Other information is Disclosed, as Other specs are not possible interference's in such Circumstance.
If any further information is required, I'll be sure to provide it ASAP.
Zombieland & Rimthreaded Incompatibility.
Upon having Zombieland & Rimthreaded within the same game; Both functionalities work fine, all though various Pawn commands no-longer work. If game is started with Achtung, it shows the issue involves "Zombieland"! all though this only occurs with Rimthreaded in-game!
Listed format on how to reproduce:
Have atleast Zombieland, Rimthreaded & Optionally Achtung in Mods.
Apply & Start a game.
Click on a pawn, draft said pawn, and try to Move, or command it to do something.
Enjoy a wonderful Error! If Achtung is included, you will be provided with a message in-place of where commands usually appear.
Updated to include an Error log!
OS information; Linux Arch LTS
Other information is Disclosed, as Other specs are not possible interference's in such Circumstance.
If any further information is required, I'll be sure to provide it ASAP.