Closed cibersheep closed 2 years ago
It fails in garglk and remglk in the same way? Sounds like either a game bug or an interpreter bug, neither of which I'm able to address... I think alan2 is probably unmaintained, but since alan3 is in active development, there may be a developer there who is able to see what's happening.
Sorry, my bad: What I meant was that the game fails with the alan2 terp from this repo, and also with the copied alan2 updates from garglk.
The game works on "proper" garglk. Might it be a bug in the building script?
Oh, got it.
Right, so I made a typo when I originally added CMake support to Gargoyle. In the Alan2 section, it's supposed to include the macro REVERSED
but I'd typed it as RESERVED
, which carried through to the repo here. That is probably the source of the problem, as I only fixed it a half year ago. If you're planning on updating the Alan2 sources, you can just fix the macro in that request. Otherwise, I'll make the single change in master.
Oh, interesting. Yep, I can do that. I'll update the interpreter from garglk and include the fix
Alan 2 tested with https://ifdb.org/viewgame?id=f7u68nd9cquz72br I get:
From both versions, this one and garglk