Closed cibersheep closed 3 years ago
I have discovered that is not an issue related to remglk, also happens the same with other implemetations (glkterm for example).
If you add the flag -DGLK_ANSI_ONLY
to tads.dir/flags.make
lets you save asking for the file name as an inline text (not through the os) which is ok for now.
I think we can close this. With the latest changes in remglk, save works as expected
I have build several of the terps from the list with no problems but: building tads terp against remglk (on armhf and x64) when I try to save a game position I get:
Failed
error message for TADS2 game (both arm and x64)Failed; your computer might be running low on disk space, or you might not have the necessary permissions to write this file.
error message for TADS3 game on arm, or awrong coding
file on x64On both platforms I use Linux OS. Am I doing something wrong?