Open GoogleCodeExporter opened 9 years ago
I put together a Makefile for OSX here:
https://github.com/schworer/stretchmesh/blob/master/Makefile
That repo also has some changes that I made in order to get it to compile on my
system. The biggest ones were doing a typedef on unsigned int to uint and
changing the relative include path on the ks* specific headers
Original comment by Alex.Sch...@gmail.com
on 27 Feb 2012 at 7:07
Here's the bundle that I compiled for Maya 2012 on OSX. This reflects the
latest changes on my github repo -- let me know if I should push these changes
to your google code repo.
Alex
Original comment by Alex.Sch...@gmail.com
on 13 Mar 2012 at 5:26
Attachments:
Hi Alex,
Thanks for the OSX build! I added it to the downloads section. It would be
great if you could commit your changes to the google code repository. I've
added you as a contributor to the project, feel free to add your changes. It
would be much appreciated!
Best,
Daniel
Original comment by ddawso...@gmail.com
on 14 Mar 2012 at 2:35
Alex,
Any chance you have a bundle for Maya 2015 on OSX?
Thanks!
Original comment by eucalle...@gmail.com
on 13 May 2014 at 7:42
Ive copile it for Maya 2015 OSX by modding the attached file!
Cheers!
Original comment by davide.a...@gmail.com
on 29 Jun 2014 at 2:10
Attachments:
hi, i wish i knew what to do with these files :(
Makefile
1.8 KB View Download
stretchMeshDeformer.cpp
101 KB Download
stretchMesh2015.bundle
501 KB Download
Original comment by quaid.or...@gmail.com
on 23 Feb 2015 at 4:29
Here it is completely compiled totally for 2014 osx
Found it and tested and seems like it is working.
Hopefully someone can compile it for 2015
Original comment by craig.gl...@gmail.com
on 6 Mar 2015 at 2:29
Attachments:
Original issue reported on code.google.com by
Alex.Sch...@gmail.com
on 24 Feb 2012 at 5:31