Open irbian opened 2 years ago
Looks like the solution would be to change _secheduleRefresh to something like:
static async _scheduleRefresh() {
Logger.log("Refresh scheduled");
await game.actors.updateAll({ data: { flags: { vino: { refreshNeeded: true } } } });
}
But I´m not an expert on v9 code (neither vivo)
Forget it, is not an error anymore, I was using the wrong version
I see that the code could use the new api, but that's all