Closed zelenooki87 closed 2 months ago
@zelenooki87 Can you share the revised code without the tiling? I am curious how different it looks compared to a titled image. Thanks!
After further testing, I think your best option is to experiment only with these parameters: --latent_tiled_size --latent_tiled_overlap
Bigger size-better fidelity ( more looking to original) and lower maybe sometimes too "artificial"
Fully disabled tiling is not good idea as I mean before. Sorry
Hey @zelenooki87, Thanks for your insights, indeed they work. Just wanted to add "wavelet" color fix also help in fixing this issue.
@prashantg445 Try S3Diff project, it is much better in terms of Fidelity. https://github.com/ArcticHare105/S3Diff/
However, even when I implement fp16 and remove the tiling parts of the code to make it work without splitting the images into tiles, I still get an out of memory error on anything above 800x600 resolution. Why does tiling degrade the results so much and make them appear somewhat "artificial"?