Closed tangent-vector closed 7 years ago
The main change here was from:
shader S : PipelineName { ... }
to:
shader S targets PipelineName { ... }
There is also one small fix related to how we are printing file names when we fail to find a file included with using.
using
The main change here was from:
to:
There is also one small fix related to how we are printing file names when we fail to find a file included with
using
.