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csyonghe
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Spire
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implement basic interface packing
#35
csyonghe
opened
7 years ago
0
implement shader variant enumeration API
#34
csyonghe
opened
7 years ago
0
improve hlsl syntax compatibility
#33
csyonghe
closed
7 years ago
0
add HLSL backend
#32
csyonghe
closed
7 years ago
5
Output GLSL seems to be missing code
#31
tangent-vector
closed
7 years ago
2
C-style `for` loop
#30
tangent-vector
closed
7 years ago
1
Type-checking issue for ternary (`?:`) operator
#29
tangent-vector
closed
7 years ago
5
Visibility rules for `public` components
#28
tangent-vector
closed
7 years ago
2
Non-square matrices.
#27
tangent-vector
opened
7 years ago
2
No literal `true` or `false`
#26
tangent-vector
closed
7 years ago
1
No support for HLSL "method call" syntax on samplers
#25
tangent-vector
closed
7 years ago
1
No `tex2Dproj` function
#24
tangent-vector
closed
7 years ago
2
Parsing HLSL default parameter values
#23
tangent-vector
opened
7 years ago
0
Operator `*=` yields an error.
#22
tangent-vector
closed
7 years ago
2
Supporting logically mutable components
#21
tangent-vector-personal
opened
7 years ago
0
Can't `require` a `sampler2d`
#20
tangent-vector-personal
closed
7 years ago
1
Interfaces or "signatures" for modules
#19
tangent-vector-personal
opened
7 years ago
0
Allow functions to be defined inside shaders/modules
#18
tangent-vector-personal
closed
7 years ago
1
Spire doesn't seem to output "undefined identifier" errors
#17
tangent-vector-personal
closed
7 years ago
1
Output file path (not just file name) in error messages
#16
tangent-vector-personal
closed
7 years ago
1
[VulkanEngine] GameEngine.sln missing
#15
SaschaWillems
closed
8 years ago
1
Add `bool` type support to parser
#14
tangent-vector
closed
8 years ago
1
Support VS2013 compiler
#13
tangent-vector
closed
8 years ago
1
Lambdas with `auto` parameters don't work in VS2013
#12
tangent-vector
closed
8 years ago
0
Remove use of binary literals
#11
tangent-vector
closed
8 years ago
1
Some small bugs in Spire front end
#10
cherudim9
closed
8 years ago
3
Small bug in GLSL code generation
#9
cherudim9
closed
8 years ago
4
Remove unnecessary null pointer checks
#8
elfring
opened
8 years ago
0
World names can collide with GLSL keywords
#7
tangent-vector
opened
8 years ago
0
No vector * matrix product?
#6
tangent-vector
closed
8 years ago
1
No `mat4x4` type?
#5
tangent-vector
closed
8 years ago
1
No implicit type conversion (even for literals)?
#4
tangent-vector
closed
8 years ago
1
Crash in x64 version inside `MByteToWideChar`
#3
tangent-vector
closed
8 years ago
1
Place build outputs in stable and easy-to-find location
#2
tangent-vector
closed
8 years ago
1
Fix Windows SDK version for CoreLib.
#1
tangent-vector
closed
8 years ago
0
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