The next step to player AI is to give them the ability to evaluate the current board state and how it may look like several plays in advance. This might require being able to create phantom board states that can be acted on, but destroyed (serialization?).
The next step to player AI is to give them the ability to evaluate the current board state and how it may look like several plays in advance. This might require being able to create phantom board states that can be acted on, but destroyed (serialization?).