Fix so the end time of the level that's in the upper right is correct.
Turns out, the levels have been switching at the right time, but the time that is shown that they'll switch has never included the amount of time the clock was paused. This became obvious with the new one minute break. The fix is trivial and I've already made it in master, so I'll be closing this shortly.
Fix so the end time of the level that's in the upper right is correct.
Turns out, the levels have been switching at the right time, but the time that is shown that they'll switch has never included the amount of time the clock was paused. This became obvious with the new one minute break. The fix is trivial and I've already made it in master, so I'll be closing this shortly.